Sony Interactive Entertainment
Witching Hour Studios
Amazon Web Services
Justin is the Managing Director at Gattai Games, where he contributes to Game Design and tries to keep money in the bank. The Singapore-based game studio is behind Stifled, a multi-award winning, VR and Microphone enabled sound-based horror game where sound is the only way you see and the enemies HEAR your fear. Stifled is the spiritual successor to Lurking, a student game Justin co-created during his time at Digipen Singapore.
Langer Lee is the Global Business Director for the Business Development Group in XFLAG, the entertainment arm of mixi inc. and publisher of Monster Strike. Langer is currently spearheading the global strategy in expanding XFLAG’s presence and looks forward to creating and bringing thrilling battle entertainment to everyone around the world.
Arief Widhiyasa is the founder and CEO of Agate. With a vision to be a leading and respected game company with world class standards in Indonesia. The company is growing rapidly and become the local biggest game developer company in Indonesia along with the motto, “Live the Fun Way”.
Elizabeth Galuh Kusumawardhani is the Associate Producer at Streamline Games, an affiliate business division of Streamline Media Group. Under Streamline, Elizabeth has project managed iconic games such as Street Fighter V™ and Marvel vs. Capcom: Infinite™. Right now, her focus is on an original IP for Streamline Games. And when she’s not bossing the games of the future, you can find her bossing a stage behind a guitar and a microphone!
Adam Ardisasmita is CEO and co-founder of Arsanesia (mobile game developer) and Arsa Kids (Education game for children). He also become Intel Innovator, Google Launchpad Mentor, and Executive Director of Indonesia Game Association who is actively engage with game developer community. As a tech and game writer, Adam has been a contributor for Dailysocial, Codepolitan, Dicoding Academy, and also share his thought and experience on his personal blog, ardisaz.com.
Ian Purnomo is the Public Relations and Developers Relations lead for PlayStation platform in Southeast Asia region. Prior to working at Sony Interactive Entertainment, Ian had years of experience working in various roles in video games industry, including game development (Game Designer in LucasArts), marketing communications in online game publisher (Asiasoft and Cherry Credits) and education (DigiPen Institute of Technology Singapore).
Having commit the egregious sin of doing poorly in school as a Singaporean, Ian starting working young and only returned to his studies at 23, receiving a scholarship at the Nanyang Academy of Fine Arts. In 2010, his second year there, Ian co-founded Witching Hour Studios with some friends. Seven years on, Witching Hour has garnered awards and international recognition for their games, Ian has co-founded a new company focused on mobile games — BattleBrew Productions, and consults with various companies on design, events and Kickstarters.
Taking an interest in education and the proliferation of the local game industry, he spends his time engaging with schools, government agencies and industry partners.
Aside from Witching Hour and industry endeavours, you can find him playing board games, tabletop RPGs and lots of Lego.
Brian brings 20 years of executive management in sales and marketing with top companies in the Enterprise Tech industry such as SAP, Hitachi Data Systems, Fujitsu and Veritas Technologies. He is now building new blockchain platform that will bring more value to Indonesian gamers and local game developers.
Silvia has been in Amazon for almost 2 years as a Solutions Architect. Business as usual means discussing with customers about IT architecture and how to optimize in areas such as security, reliability, performance, cost optimization, and operational excellence.